獲取文本寬度
方法一:先繪制文本所在的矩形區(qū)域,再獲取矩形區(qū)域的寬度
Rect rect = new Rect();
mPaint.getTextBounds(text,0,text.length(), rect);
canvas.drawRect(rect, mPaint);
? ? float textWidth1 = rect.width();
Log.d("111","textWidth:"+textWidth1);
上述方法由于矩形邊框緊貼文字,所有沒(méi)有多余的空間。
方法二:通過(guò)Paint的measureText方法直接測(cè)量文本寬度
float textWidth2 = mPaint.measureText(text);
Log.d("111", "textWidth:"+textWidth2);
canvas.drawLine(0, rect.bottom + 20, textWidth2, rect.bottom + 20, mPaint);
此方法計(jì)算出的寬度會(huì)加上開始和結(jié)尾的空間,這個(gè)空間就是文字和文字之間的空間,為了美觀而存在。如果加上下劃線會(huì)比較直觀。
方法三:計(jì)算出每個(gè)文字的寬度,最后計(jì)算總和
? ? float[] textWidths =new float[text.length()];
? ? mPaint.getTextWidths(text, textWidths);
? ? float textWidth1 =0;
? ? for(int i=0;i<textWidths.length;i++){
textWidth1 = textWidth1 + textWidths[i];
? ? }
Log.d("111","textWidth:"+textWidth1);
此方式計(jì)算出的寬度與方法二一樣。
TextPaint textPaint =new TextPaint();
textPaint.setTextSize(280);
textPaint.setColor(Color.BLUE);
textPaint.setStrokeWidth(8);
textPaint.setAntiAlias(true);
textPaint.setStyle(Paint.Style.FILL);
? ? float textWidth1 = Layout.getDesiredWidth(text,textPaint);
Log.d("111","textWidth:"+textWidth1);
方法計(jì)算出的寬度與前兩者一致。
獲取文本高度
在控件上繪制文字時(shí),經(jīng)常要考慮到文本的中心位置,這就需要計(jì)算并獲取整個(gè)文本的寬度和高度。
看圖了解一下字體基準(zhǔn)線

上面所有的屬性都被封裝在FontMetrics類中,通過(guò)它可以獲取并計(jì)算文本的寬高
top:在一個(gè)大小確定的字體中,被當(dāng)做最高字形,基線(base)上方的最大距離。
ascent:單行文本中,在基線(base)上方被推薦的距離。
descent:單行文本中,在基線(base)下方被推薦的距離。
bottom:在一個(gè)大小確定的字體中,被當(dāng)做最低字形,基線(base)下方的最大距離。
如果我們想要計(jì)算這個(gè)文字的高度,只需要使用(descent-ascent)
通過(guò)上面的圖片對(duì)基準(zhǔn)線有了大致的了解,具體的代碼是
private void init(){
mPaint = new Paint();
mPaint.setColor(Color.BLUE);
mPaint.setAntiAlias(true);
mPaint.setStrokeWidth(8);
mPaint.setTextSize(280);
mPaint.setStyle(Paint.Style.FILL);
}
@Override
protected void onDraw(Canvas canvas){
? ? super.onDraw(canvas);
canvas.translate(200,400);
mPaint.setColor(Color.parseColor("#65A21F"));
canvas.drawLine(-200,0, canvas.getWidth()-200,0, mPaint);
canvas.drawLine(0,-400,0, canvas.getHeight()-400, mPaint);
mPaint.setColor(Color.BLACK);
mPaint.setStrokeWidth(2);
mPaint.setStyle(Paint.Style.STROKE);
? ? Rect rect = new Rect();
mPaint.getTextBounds(text,0,text.length(), rect);
canvas.drawRect(rect, mPaint);
? ? float textHeight1 = rect.height();
? ? Log.d("111","textHeight:"+textHeight1);
? ? float textWidth = mPaint.measureText(text);//獲取文本的寬度
? ? Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();
mPaint.setStyle(Paint.Style.FILL);
mPaint.setStrokeWidth(2);
mPaint.setColor(Color.RED);
canvas.drawLine(0, fontMetrics.ascent, mPaint.measureText(text), fontMetrics.ascent, mPaint);
mPaint.setTextSize(50);
canvas.drawText("ascent", textWidth, fontMetrics.ascent, mPaint);
mPaint.setColor(Color.parseColor("#6EAD24"));
canvas.drawLine(0, fontMetrics.bottom, textWidth, fontMetrics.bottom, mPaint);
mPaint.setTextSize(50);
canvas.drawText("bottom", textWidth, fontMetrics.bottom +30, mPaint);
mPaint.setColor(Color.parseColor("#13AA9C"));
canvas.drawLine(0, fontMetrics.descent, textWidth, fontMetrics.descent, mPaint);
mPaint.setTextSize(50);
canvas.drawText("descent", textWidth, fontMetrics.descent, mPaint);
mPaint.setColor(Color.parseColor("#9C17B3"));
canvas.drawLine(0,0, textWidth,0, mPaint);
mPaint.setTextSize(50);
canvas.drawText("baseline", textWidth, fontMetrics.leading, mPaint);
mPaint.setColor(Color.parseColor("#DF3A72"));
canvas.drawLine(0, fontMetrics.top, textWidth, fontMetrics.top, mPaint);
mPaint.setTextSize(50);
canvas.drawText("top", textWidth, fontMetrics.top, mPaint);
mPaint.setTextSize(280);
mPaint.setColor(Color.BLUE);
mPaint.setStrokeWidth(8);
mPaint.setStyle(Paint.Style.FILL);
canvas.drawText(text,0,0, mPaint);}
方法一:先繪制文本所在的矩形區(qū)域,再獲取矩形區(qū)域的高度
Rect rect = new Rect();
mPaint.getTextBounds(text,0,text.length(), rect);
canvas.drawRect(rect, mPaint);
? ? float textHeight1 = rect.height();
Log.d("111","textHeight:"+textHeight1);
方法二: 通過(guò)getFontMetrics()或getFontMetricsInt()獲取測(cè)量數(shù)據(jù)
想要計(jì)算高度只需要 descent-ascent文章來(lái)源:http://www.zghlxwxcb.cn/news/detail-488954.html
Paint.FontMetrics fontMetrics = mPaint.getFontMetrics();
float height1 = fontMetrics.descent - fontMetrics.ascent;
Log.d("111", "文本的推薦高度:"+height1);
float height2 = fontMetrics.bottom - fontMetrics.top;
Log.d("111", "文本的最大高度:"+height2);
方法三:通過(guò)getFontSpacing實(shí)現(xiàn)文章來(lái)源地址http://www.zghlxwxcb.cn/news/detail-488954.html
float height3 = mPaint.getFontSpacing();
Log.d("aaa", "文本的高度:"+height3);
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